The staircase leads to a landing pad on top of the tower, one which you remembers seeing as you came in. Upon the pad sits a Firespray-Class Patrol and Attack ship, which is marked as being the Slave Runner. you walk towards it but make sure that you don't get too close, for fear of activating some anti-theft device or another type of device. You circle the ship and spot several hidden access panels which most likely contain hidden armaments for the ship. Just then you hear a faint scratch on the Durasteel plating, you spin around, looking for the sorce of the sound only to be hit in the back of your head by a fairly hard object. You fall to the ground with extream force and are knocked out for a good chunk of time.
You awaken a couple hours later outside the tower, and in your pocket you find the flimsies you asked for and 600 credits missing.